So I scrapped the photometric lighting for the sake of time and went to some advanced mental ray rendering. Using a Skylight and an MrOmni. There is another batch after this.
I have added a third layer to what will eventually be an animated 3 layer bleed through animation of the carpal tunnel syndrome. A little splash of color livens things up a bit.
The models are progresseing. I have a fully functional bones layer underneath the skin layer. For the skin layer, I plan on adjusting finger legnth a bit more so it properly houses the bones, and I am going to adjust the musculature on the hand muscles a bit more. After that, it will be time to start getting some color in there.
The next layer I will be adding to the mix will be an interior muscle layer that will also feature some nerves and specific ligaments.