Friday, December 01, 2006

Concept Art, Basic Storyboard




I finally sat down and made hard copies of what i have been imagining in my mind, so these are the basic story boards, numbered to the scene that they take place in. below i have attached the revised scene breakdown, so that you can associate the numbers with the scene the boxes represent, plus it has the new 6th scene added in, which wasn't in the last scene breakdown.

Story:

Basic Premise: 60-90 sec feature “Fever Dreams”

Camera: First Person viewpoint the entire clip, scenes broken up by the effect of eyes “blinking” shut, followed by waking up into a new scene.

Scene 1: (3d)

Fully rendered representation of my room, accurately modeled to reality. Character (viewer) is in bed, sitting up, spoon with medicine brought into view and taken. Character looks at bottle of NyQuil which is sitting on nightstand next to bed, spoon sitting, empty next to it. Lower opacity of scene in bursts, simulate eyes closing and losing of consciousness.

Scene 2: (3d)

Viewer awakens in darkened bedroom. Everything seems normal at first; viewer’s hazy gaze is fixed on poster across room, which starts to have bulging, moving lumps. After a moment of watching the poster, the lumps burst out into full grown tentacles and whip around the face of the viewer. The scene with start to grow pale (simulating fear) and the viewer is starts to lose consciousness again.

Scene 3: (3d and 2d)

Viewer awakens in room, it is still dark, but the colors are a bit different than before. Viewer takes a look towards the window and notices a shadowy figure outside the window, watches as it comes closer, and steps through the closed window, limbs elongating in the process as it creeps into the room and towards the viewer. Viewer again goes unconscious.

Scene 4: (3d)

Awakens in room, dawn appears to be approaching, sunlight in room. Large bugs start to creep down the wall in front of the bed, across the floor and over the foot of the bed onto the viewer. Viewer hazes out again.

Scene 5. (3d and 2d)

Awaken in full on morning; there is active sound in the background of roommates watching TV. The dialogue creeps in to the consciousness and 2d animated figures start to appear in front of the viewer, vision gets blurry and warped behind the floating 2d characters. Viewer blacks back out again.

Scene 6 (3d)

Awaken in bed, but the surrounding room is dark, save for a giant gun waving around, gun will have lights and liquid spewing from it, and when the chambers rotate and the hammer falls, the screen flashes white and then dark, bleeds into next scene.

Scene 7: (3d)

Viewer wakes back up in the afternoon. Vision is no longer blurred, hallucinations are over, and it is evident that this is “reality”. Viewer looks to the side again at the Medicine, and states “I gotta lay off this stuff…” Fade out…

fin

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