There was a long stretch where the only 3d program I would use was Maya. I happened to switch schools, and AI was primarily a 3ds MAX school. In an effort to completely learn 3ds MAX, which everything 3d on this site has been made in, I shut out Maya so I could learn it more thoroughly. Now that I am on my own, I am at liberty to use both to my hearts content. While I do love using 3ds Max, especially in building polygonal models and scenes, the special effects that you can achieve in Maya , especially the latest versions, are incredible. I just made this moving ocean ball, or "waveball". I can achieve something similar in MAX, but it would take much longer than the couple minutes it took me to make this in Maya.
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